Virtual Reality Testing Environment

In 2017 and 2018, a project was undertaken to develop a Virtual Reality (VR) testing environment for vehicle systems, specifically Advanced Driver-Assistance Systems (ADAS) and Autonomous Driving (AD) systems. This was a time when similar tools were not available in the market.

The project involved enhancing AVL’s Model.CONNECT and CRUISE M software tools with Unreal Engine 4. The aim was to create a system capable of testing various aspects of vehicle systems, including ADAS, AD, and sensors like LIDAR. Unreal Engine 4 was used to simulate elements like the LIDAR sensor, traffic, and environment.

This project was a significant step in the field of vehicle testing, providing a more comprehensive and realistic testing environment. It was a pioneering effort that contributed to improving the safety and reliability of transportation systems.

Technologies used in this project


Unreal Engine 4 is used as a platform for virtual reality (vehicle’s chassis, city, traffic..) and
sensors (LIDAR) simulation.

AVL tools are used for vehicle development and simulation

  •  Model.CONNECT

are used to simulate vehicle powertrain and control systems.

C++ and C# are used to implement communication interfaces between UE4, AVL tools, and steering

My Responsibilities in the Project

My responsibilities in the project included system design, system engineering, and software development.